Metal Gear Online: Still Offline April 26, 2008
Posted by Weasel Terrahawk in PlayStation 3, Previews.Tags: Metal Gear Online
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I’ve not seen something so painfully broken in quite some time, and while I can understand why, it’s still painful to watch.
This weekend is really the first weekend of the Metal Gear Online Beta. While it theoretically was supposed to be opened at the beginning of this week, it was delayed due to the massive traffic that they received as everyone began to log on, crashing their servers. Since the Beta only reopened on Thursday night, this is the first real test of it’s ability to run.
For the past hour now, I’ve been attempting to get on to play MGO. Due to their updates, there are two patches that need to be downloaded to be able to play, and they need to be downloaded and patched seperately. MGO offers two ways of downloading though, one by P2P and one by HTTP.
I attempted both of them with quite terrible results actually. When trying to connect to the P2P, which is recommends, it basically doesn’t do anything, even after making sure to open up the port on my router. And the HTTP basically times out and says, “There has been a network error” after barely even 2% every time. It seems like the issues that they were having with their servers still hasn’t been resolved.
I’m glad that they extended the end of the Beta period, but I am still unable to get anywhere close to being able to play yet. Hopefully Konami can get their servers repaired. I must admit, I am still quite excited to try out the Beta and provide you all with details on how it is.
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